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I'm early in my testing, and I'm working on balancing out skills and stats using a bunch of Yanfly's plugins (which can be found here).
I think my math is correct so far, but I've come to another issue:
I win battles by spamming the attack button.


Now obviously, this is poor design on my part, and I want very much to remedy this.
Do i just make a basic attack deal little to no damage? Or perhaps put a negative effect on using it?
How have you managed this problem in your game, or how have you seen it managed in other games you've played?


Thanks for time  :)

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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