Alright so got some updates for everyone regarding Spectrum Seeker.
First off is an illustration for the title screen!
Below is the full illustration. The full illustration will be shown as a cutscene when the star is fully restored to the tree at the end of the game.
So,
SPOILER ALERT!!
My artist is
Risa1, her work is amazing, and I'm lucky to be working with her!
Currently she is working on the main character Seiryuu, She's finished with the final version but I asked her to edit some things and give me 2 more versions. Once they're done, I'll show it to everyone and see which one you all like best!
_______________________________________________
The Combat System and Skill Customization is also in the works! DiamondPlatinum is hard at work, and is doing a pretty fantastic job so far with what he's shown me so far.
This system here allows you to socket different color cores you obtain from battles into your skills to transform them into new ones! So you can experiment, find new spells you like, and use them in fights. Each color is tied to a different element, so depending what you socket, you'll have an idea of what skill it will turn into.
Once the battle system is finished, I'll let you all have a peek at that too. The above system ties into the battle system, you'll find out how soon enough
**Also as a disclaimer, the artwork, maps, etc you see above won't be used in the actual game. It's just a dummy map made to test out the system.
_____________________________________
While those two are working on their own respective piece, I myself am working on designing the main city Gamut. I'll post updates every once in a while showing the progress.
Also this new blog and regarding updates in general, I'm going to try to stick to an update "atleast" once a week if not more, even if it's just a small one.
I'll be posting updates on this forum thread, my
blog, and on
facebook! So subscribe and like whichever if you want to keep up to date.