- Joined
- Apr 17, 2013
- Messages
- 93
- Reaction score
- 6
- First Language
- English
- Primarily Uses
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Hey,
so basically what I need, and have failed to find, is something like what old Black Isle games were doing:
https://biobreak.files.wordpress.com/2013/06/dimtree.jpg?w=636 (screenshot example)
I don't want a complete replacement for the dialogue system, nor do I want the game to pause when the bubbles
are displayed. What I want is for the bubbles to play on the background, just by the player being on the same map,
without having to talk to the event to activate it or something.
It would also help a lot if the script could include a timer for when the text is displayed, so I could program dialogues
between npcs.
The script is to be used in my Broken Reality v14 game, an 100% free project and credits will be given properly. If
a script like this already exists tell me the name, because my search yielded no results.
so basically what I need, and have failed to find, is something like what old Black Isle games were doing:
https://biobreak.files.wordpress.com/2013/06/dimtree.jpg?w=636 (screenshot example)
I don't want a complete replacement for the dialogue system, nor do I want the game to pause when the bubbles
are displayed. What I want is for the bubbles to play on the background, just by the player being on the same map,
without having to talk to the event to activate it or something.
It would also help a lot if the script could include a timer for when the text is displayed, so I could program dialogues
between npcs.
The script is to be used in my Broken Reality v14 game, an 100% free project and credits will be given properly. If
a script like this already exists tell me the name, because my search yielded no results.


