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- Jun 24, 2013
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I am trying to make a fairly complex spell creation system for my game but can't figure out a way to do it without scripting.
Here's the basic premise: One of the races can make spells by discovering runes. These runes can be added to a parchment in any combination to make a spell. The runes that are added determine the spells effects. Eg, if they add a SPD_UP rune and a REGEN rune, whenever they cast the spell, they will receive a temporary AGI and Regen bonus.
I have created a common event where the player adds the combinations of owned runes (i have a variable for each rune type which increases by 1 each time a rune of that type is added). At the end of the event, the counters show what types of runes have been added.
The bit I'm having trouble with is finding a way to create a Skill based on those counters.
I also want the character's level to affect the potency of the created spell (so a spell made by a lv 10 character is not as effective as one made by a level 40 character).
I'm beginning to become resigned to the fact that this is not possible without scripting, but if anyone has any ideas as to how this could be done, I'd really appreciate it.
Here's the basic premise: One of the races can make spells by discovering runes. These runes can be added to a parchment in any combination to make a spell. The runes that are added determine the spells effects. Eg, if they add a SPD_UP rune and a REGEN rune, whenever they cast the spell, they will receive a temporary AGI and Regen bonus.
I have created a common event where the player adds the combinations of owned runes (i have a variable for each rune type which increases by 1 each time a rune of that type is added). At the end of the event, the counters show what types of runes have been added.
The bit I'm having trouble with is finding a way to create a Skill based on those counters.
I also want the character's level to affect the potency of the created spell (so a spell made by a lv 10 character is not as effective as one made by a level 40 character).
I'm beginning to become resigned to the fact that this is not possible without scripting, but if anyone has any ideas as to how this could be done, I'd really appreciate it.

