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Looked around and couldn't really find anything for this.

Is there a way to change a weapon's attack animation (just the animation, not the skill) when a state like the RTP's Fire Force is applied?

An example:

Ralph has Steel Sword equipped.

-default attack animation is Slash Physical

Ralph uses Pyro Potion

Ralph has the Fire Force state

- attack element changes from physical to fire

Ralph attacks slime

Slash Fire animation plays on enemy slime

My current battle system uses YEA and Yanfly Visual Battlers:

http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/

http://yanflychannel.wordpress.com/rmvxa/battle-scripts/visual-battlers/

Is this doable?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
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