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So I've been trying to implement animations I've made in Spine 2d as actors in my MV game but I just cant seem to figure out how to do it. If i export my actor to a spritesheet then the game lags intensely as each action I've made has 20+ frames, and if I try to use multiple of these high frame actors my game will crash. Throughout my research tho I found that it is possible as MV runs on Pixi and spine has a Pixi Runtime for it, but what I'm stuck at it how do I use pixi-spine.js to assign the spine animations to actors and call upon their animations using Yanfly's Action Sequences.
If somebody knows a way to do it that makes the game and animations run smoothly, and teaches me how then I would be very grateful thankyou
If somebody knows a way to do it that makes the game and animations run smoothly, and teaches me how then I would be very grateful thankyou
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