DevilsAdvocate

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So I've been trying to implement animations I've made in Spine 2d as actors in my MV game but I just cant seem to figure out how to do it. If i export my actor to a spritesheet then the game lags intensely as each action I've made has 20+ frames, and if I try to use multiple of these high frame actors my game will crash. Throughout my research tho I found that it is possible as MV runs on Pixi and spine has a Pixi Runtime for it, but what I'm stuck at it how do I use pixi-spine.js to assign the spine animations to actors and call upon their animations using Yanfly's Action Sequences.


If somebody knows a way to do it that makes the game and animations run smoothly, and teaches me how then I would be very grateful thankyou :)
 
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mlogan

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Hi there, we actually have a classifieds section which is where paid requests go. However, it's only for members who have been here a bit. You can read more about why here.






You are more than welcome to take out the paid portion of your post and see if someone is willing to help you without it. And then, if not, once you've got access to the Classifieds you can post there.


If you'd like to do that, I can move this to Learning Javascript for you.
 

DevilsAdvocate

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My bad im new here, thanks will do!
 

mlogan

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I've moved this thread to Learning Javascript. Please be sure to post your threads in the correct forum next time. Thank you.
 

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