- Joined
- Apr 16, 2012
- Messages
- 584
- Reaction score
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- First Language
- English
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In a world of silence where time rules all
many souls begin to fall....
-The Saviour
Genre: Survival Puzzler
Game Progression: We are 85% complete with the game. Due to feedback from a previous review by Amerk, the original demo has been removed. since the original game demo, almost everything has changed.
Game Completion:
Graphics:
Spriting:
Story:
Eventing:
Scripting:
Life is peaceful in Sommini Village, there is no crime, or anger, or hate. In fact there is not much of anything. Every resident of Sommini Village finds themselves lulled peacefully into their final moments of their Spirit Timer...until it finally runs out. Akal finds himself trapped in this sleepy village, with the curse placed upon him. Can you find his way to freedom. and escape his Spirit Timer?
Life is a fickle thing. You can be walking down the road one moment and the next second. You'll find your life ending before your eyes. You can never know when you are going to die. But. what if you
If you knew the exact second you were going to die. What would you do? Would you do everything you could, to extend your life whatever the cost? Will you give up and accept your fate? Would you sacrifice yourself to save another. Would you live every day as if it was your last?
The Spirit Timer can be a blessing and a curse for those of Somini Village. What will you see it as?
- Time based challenges and game play
- Professional Voice Acting
- Dynamic Dungeons
- Psychological Trickery
SMC Games Incompetech
Voice Acting:
Karen Dellaway
Sprites:
Shaddowval
Level Design:
SMC Games
Scripting:
Galv Modern Algebra Yanfly Tsukihime
Rei Woranta/Necromus regendo
Event Design:
SMC Games Phillip
Graphics/Tilesets:
Cecillia Celliana Lunerea
SMC Games Enterbrain
Engine:
Enterbrain
Story:
SMC Games
Special Thanks:
Amerk for the first review on RRR
Jens Of Zanicuud for script advice and the beautiful title screen!
Shaddow for just being awesome and helping improve this game RAPIDLY!
Karen Dellaway for being evil and being amazing at it!
Galv, Tsukihime and Regendo for script translations/Edits without which we couldn't port the project into VXA
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