In this story adventure game, play as 25-year-old Heidi as she navigates adulthood. Help her foster relationships with those who are important to her while balancing work on top of that.
Combination Village, the home of Heidi and her friends, is a small village where many of the residents hold strong beliefs about the afterlife and what happens when people are reborn as spirits. Their village name comes from the idea that they'll combine with their soulmate in the afterlife once they've passed on.
This point-and-click visual novel is a heavy narrative experience, and the choices you make will determine different outcomes. Solve puzzles, make decisions, and adventure through this story-rich game.
Player choices that can affect the outcome of the story.
Full story routes for four different characters; replay the game to experience them all!
Point-and-click puzzles and interfaces (this game is intended to be played with the mouse).
Story-rich visual novel experience with interactive elements.
About 45 minutes - 1 hour in total for a single playthrough.
In this game, you'll spend time with those who are important to Heidi. Meet the characters:
Heidi is the main character who you play as. She's a 25-year-old graphic designer who landed her first full-time job last year. She struggles with a work-life balance and is often overworked and stressed out.
Zane is Heidi's childhood best friend who loves spending time in the arcade. He's working a retail job and doing freelance, but all he wants to do is hang out at the arcade to escape the reality of adult life.
Faye is Heidi's coworker who's starting to hang out with her outside of work for the first time. She has a passion for movies and is looking for ways to connect with Heidi on a more personal level.
Pamchan is Heidi's younger cousin who's spending the week at her house while her parents are out of town. She loves drawing and playing games, and she's a lucid dreamer.
Lily is Heidi's mother who's often strict with Heidi. She's been grieving the loss of her husband Eli and turns to her strong faith in Combination Village traditions as a coping mechanism.
decided to have subclasses work differently in my game. They summon in a partner when you select one. this took some work tho as I had to get the class scene to pop up as a common event instead of straight from the menu. it was the only way to add/remove party members while on the menu screens.