Like slim said 4 rows 3 columns! However while MV only uses 3 normally there are plugins that can increase it to 4, but this is just for a smoother walking effect if you want it!
I'm pretty sure I've seen character sprite sheets with names like "!$ActualName(6)" that RPG Maker animated correctly in 6 steps. I tried to figure out how exactly it works, so while you are helping @Nervundi , what's up with those naming formats and would they work for player/party characters as well?
@BlueworxThis thread explains sprite construction and the naming conventions. That being said, anything more than the 3x4 spritesheet requires a plugin to properly work. There are "more frames" plugins available.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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