Hi TDS, thanks for the great script!
I'm having a little problem though
My terrain tiles are tagged appropriately, I've put the notes in the tileset etc. And my player sprite is showing reflections in the water perfectly, but my events will not show reflections, no matter what I do.
I have compared my project with your demo numerous times to try and to see what's missing but I just can't figure it out.
I have various objects (static events) around a river, and I want them to show a reflection. So when the player enters the map with the river, a parallel process event is run which runs script commands to turn on the event reflections, ie.
Script: turn_on_reflection(52)
Script: turn_on_reflection(53)
Script: turn_on_reflection(54)
Script: turn_on_reflection(55)
52-55 are my event ID's. I've included [Reflect] in the event names and I've tried several ways of activating them, ie. push button activation, event contact, but I just can't get the event sprites to reflect. What makes it more frustrating is your demo example is laid out so simply and works fine, but mine seems FUBAR, lol. Is it possible a conflicting script might be messing things up?
Cheers :lol: