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First off, im not sure if this is the right place to post this.

If it is not i am sorry.

i was wondering if there was a way to rotate a sprite user(not the icon)

in Yami Engine Symphony - Battle Symphony.

i want to make the user flip in this action

<target action>

animation 110: user, wait

icon create: user, weapon

jump arc 20 user: target, 99, wait

icon: user, weapon, swing, 

skill effect: whole, wait

wait: 20

icon: user, weapon, swing, 

skill effect: whole, wait

wait: 40

move user: backward, 215, 12, wait

animation 110: user, wait

jump arc 40 user: target, 24, wait

(right here is where i want him to do a flip)

icon: user, weapon, swing, 

skill effect: whole, wait

jump arc 10 user: origin, wait

</target action>

 

If anyone could help me, it would be greatly appreciated.

 

using version 1.16c

heres a link to the script.

 

http://forums.rpgmakerweb.com/index.php?/topic/6037-battle-engine-symphony/

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