First off, im not sure if this is the right place to post this.
If it is not i am sorry.
i was wondering if there was a way to rotate a sprite user(not the icon)
in Yami Engine Symphony - Battle Symphony.
i want to make the user flip in this action
<target action>
animation 110: user, wait
icon create: user, weapon
jump arc 20 user: target, 99, wait
icon: user, weapon, swing,
skill effect: whole, wait
wait: 20
icon: user, weapon, swing,
skill effect: whole, wait
wait: 40
move user: backward, 215, 12, wait
animation 110: user, wait
jump arc 40 user: target, 24, wait
(right here is where i want him to do a flip)
icon: user, weapon, swing,
skill effect: whole, wait
jump arc 10 user: origin, wait
</target action>
If anyone could help me, it would be greatly appreciated.
using version 1.16c
heres a link to the script.
http://forums.rpgmakerweb.com/index.php?/topic/6037-battle-engine-symphony/