- Feb 7, 2017
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There's a fantastic little open-world RPG on Steam Early Access (I'm sure a lot of you would feel right at home with it's art direction!) called Stoneshard.
It seems to feature a deceptively simple sprite system - only two directions a sprite can face (left or right, even when moving up or down) and no animation frames for movement at all. All the "animation" is created by tilting/rotating the sprites slightly as they move, having them hop up and down slightly, and using a "breathing" effect. Yanfly had a plugin that could apply a similar breathing effect to enemies in RMMV:
More Stoneshard animation GIFs below. Is anything like this achievable in RMMZ? Either natively or with plugins? It's such a simple effect, I'm sure the engine is capable, just not sure if it's made possible yet.