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- Jun 14, 2014
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- RMMV
I didn't like how the art style of enemies didn't match the art style of player characters. So I decided to make actor sprites based from them. I'm including a reference Sprite for each battler just so it'll be easier to reposition the battlers in the troop tab. Also, this would need an animated sideview enemies plugin like the one Yanfly made (http://yanfly.moe/2015/12/13/yep-44-animated-sideview-enemies/) to work properly.
Terms of Use
Also, if you want to add the battlers to your game with a simple drag and drop installation, click the link. Take note though that these doesn't include all of them, only all the default ones and some variations I handpicked.
Original SV Battlers
Credits
Changelog
Terms of Use
Terms of Use :
Tldr; go nuts!
As I used some of others' parts for some of the sprites, it would be best if you can credit those people as well. I don't need you to credit me but please make sure to credit those people since I wouldn't be able to make these sprites if it weren't for their works.
Tldr; go nuts!
As I used some of others' parts for some of the sprites, it would be best if you can credit those people as well. I don't need you to credit me but please make sure to credit those people since I wouldn't be able to make these sprites if it weren't for their works.
Also, if you want to add the battlers to your game with a simple drag and drop installation, click the link. Take note though that these doesn't include all of them, only all the default ones and some variations I handpicked.
SV Battlers from RTP EnemiesLamia SV_Sprite
Succubus
Bat
Werewolf
Iron Giant
Mage / Evil_4
Minotaur
General_M / Evil_6
Slime
Imp
Sahuagin
Fire Spirit
Water Spirit
Wind Spirit
Earth Spirit
Ghost Sprite
Assassin / Evil_5
Fanatic / Evil_3
Swordsman / Evil_2
So I made some edits to one of Hiddenone's lamia resources and made it closer to the default lamia battler (Nude breasts with only the hair covering the nipples) by using FuzzyDemon's nude template. The lower part of the lamia came from editing Vibrato's Anaconda sprite (I forgot where I got the sprites came from since it's been sitting around in my desktop for ages until I found a use for it so I forgot to credit in my first post.) Then I made an SV battler of the Lamia using based from those.
Here are the Lamia Sprites : http://www.mediafire.com/file/i0al5ahk8y9clti/Lamia.rar
Note that each cell/pose is 96x64 pixels so I'm not sure if weapons will work or you'll have to insert them into the image manually. Additionally, if you're using yanfly's sideview enemies plugin, you can just use "<Sideview Attack Motion: swing>" since the swing animation already has a sword attached to it.
I've included here 4 Lamia models based from the default RPG Maker SV_Battler (Wingless, Wingless with Shield, WInged, and Winged with Shield). Additionally, I don't really want to make more lamia sprites so I'm including the base sprites for the lamia which include both Light and Dark versions of a Hairless Lamia, the red cloth that goes around her waist, and Light and Dark Versions of the Ears, for those who want to make different lamia sprites (you can just add hair types and other accessories if you want).
Credits:
*RavenBlackbird
*Resources Used - Hiddenone, Vibrato, FuzzyDemon
Here are the Lamia Sprites : http://www.mediafire.com/file/i0al5ahk8y9clti/Lamia.rar
Note that each cell/pose is 96x64 pixels so I'm not sure if weapons will work or you'll have to insert them into the image manually. Additionally, if you're using yanfly's sideview enemies plugin, you can just use "<Sideview Attack Motion: swing>" since the swing animation already has a sword attached to it.
I've included here 4 Lamia models based from the default RPG Maker SV_Battler (Wingless, Wingless with Shield, WInged, and Winged with Shield). Additionally, I don't really want to make more lamia sprites so I'm including the base sprites for the lamia which include both Light and Dark versions of a Hairless Lamia, the red cloth that goes around her waist, and Light and Dark Versions of the Ears, for those who want to make different lamia sprites (you can just add hair types and other accessories if you want).
Credits:
*RavenBlackbird
*Resources Used - Hiddenone, Vibrato, FuzzyDemon
Here are the Succubus Sprites : http://www.mediafire.com/file/pl1fredjfeh6prw/Succubus.rar
Note: I used some of hiddenone's custom clothes for this, particularly the bat wings and used one of his tails as a base for the heart-tipped succubus tail. Each cell is 64x64. Cheers!
Credits:
*RavenBlackbird
*Resources Used - Hiddenone
*Resources Used - whtdragon
Note: I used some of hiddenone's custom clothes for this, particularly the bat wings and used one of his tails as a base for the heart-tipped succubus tail. Each cell is 64x64. Cheers!
Credits:
*RavenBlackbird
*Resources Used - Hiddenone
*Resources Used - whtdragon
Here are the Bat Sprites : http://www.mediafire.com/download/dnyut22sj38jvt2/Bat.rar
Note that each cell/pose is 100x100 pixels. The idea for the bat animations came from byBibo's animated bat SV_Battler. I was still dissatisfied since it still wasn't the same artstyle (not pixelart) as the game characters' sprites so I decided to pixelize the Bat Battler and copy byBibo's animation format.
Credits:
*RavenBlackbird
*Base Material - byBibo
Note that each cell/pose is 100x100 pixels. The idea for the bat animations came from byBibo's animated bat SV_Battler. I was still dissatisfied since it still wasn't the same artstyle (not pixelart) as the game characters' sprites so I decided to pixelize the Bat Battler and copy byBibo's animation format.
Credits:
*RavenBlackbird
*Base Material - byBibo
Here are the Werewolf Sprites : http://www.mediafire.com/download/mznkdz8tz3p1kt4/Werewolf.rar
There are two versions for the werewolf. I was dissatisfied with the normal slash/stab animations and felt that the attack animations should be more feral. So I added a second version of the Werewolf SV Battler with a replaced stab, attack, idle, ready physical, and use physical skill animations. Again, the base werewolf was from Hidenone's collection of generator pieces so it isn't completely mine. I only added the scars and replaced with a second version the humanlike movements of the default character sprite to a more feral one.
Credits:
*RavenBlackbird
*Resources Used - Hiddenone
There are two versions for the werewolf. I was dissatisfied with the normal slash/stab animations and felt that the attack animations should be more feral. So I added a second version of the Werewolf SV Battler with a replaced stab, attack, idle, ready physical, and use physical skill animations. Again, the base werewolf was from Hidenone's collection of generator pieces so it isn't completely mine. I only added the scars and replaced with a second version the humanlike movements of the default character sprite to a more feral one.
Credits:
*RavenBlackbird
*Resources Used - Hiddenone
Here are the Iron Giant Sprites : http://www.mediafire.com/file/uud11epyaj0c05z/Iron_Giant.rar
This took a while since I had other stuff to do. Also, I took byBibo's edits as a base for making the pixel sprite. Note that each cell is 384x384. I don't know if there's that much to say. Anyway, Cheers!
Credits:
*RavenBlackbird
*Base Material - byBibo
This took a while since I had other stuff to do. Also, I took byBibo's edits as a base for making the pixel sprite. Note that each cell is 384x384. I don't know if there's that much to say. Anyway, Cheers!
Credits:
*RavenBlackbird
*Base Material - byBibo
Here are the Mage Sprites : http://www.mediafire.com/download/4yed6lb1cqva484/Mage.rar
I don't know if I made this one accurately. Nevertheless, I made one since I needed to use it as a party member for my game and I said "Meh. Close Enough". I'll try making it closer some other time. For now, enjoy!
Credits:
*RavenBlackbird
*Resources Used - Haydeos, Bokou
I don't know if I made this one accurately. Nevertheless, I made one since I needed to use it as a party member for my game and I said "Meh. Close Enough". I'll try making it closer some other time. For now, enjoy!
Credits:
*RavenBlackbird
*Resources Used - Haydeos, Bokou
Here are the Minotaur Sprites : http://www.mediafire.com/download/6pyfiw8489aow74/Minotaur.rar
I haven't put in the bandages yet but if anyone wants to use them nonetheless, here they are. Take Note that each cell/pose is 128x128 pixels. I used one of Hiddenone's clothings for the pants. I then Doubled the base sprite's size, remove the human head replacing it with the bull head, take care of the doubled-size pixels and recolored it with the palette of the minotaur from the monster character RTP. I also used the palette used by flirion in her recolored monster charsets to create more color variations. Oh, and I also added an alternate sharp horn version.
I was planning on using this sprite as one of my playable characters. If you want to use a weapon, you'd have to find a way to match it with the attack pose (Though I think it would be easier since I only doubled the cell size so double the weapon sheet size, I guess?). Anyway, Cheers!
Credits:
*RavenBlackbird
*Resources Used - Hiddenone
*Palette Used - flirion
I haven't put in the bandages yet but if anyone wants to use them nonetheless, here they are. Take Note that each cell/pose is 128x128 pixels. I used one of Hiddenone's clothings for the pants. I then Doubled the base sprite's size, remove the human head replacing it with the bull head, take care of the doubled-size pixels and recolored it with the palette of the minotaur from the monster character RTP. I also used the palette used by flirion in her recolored monster charsets to create more color variations. Oh, and I also added an alternate sharp horn version.
I was planning on using this sprite as one of my playable characters. If you want to use a weapon, you'd have to find a way to match it with the attack pose (Though I think it would be easier since I only doubled the cell size so double the weapon sheet size, I guess?). Anyway, Cheers!
Credits:
*RavenBlackbird
*Resources Used - Hiddenone
*Palette Used - flirion
Here are the General_M/Evil_6 Sprites : http://www.mediafire.com/download/6it6b38c6j8ylp4/General_M.rar
Welp. I'm adding this one with the Minotaur Sprites. I used IceKun's Helmet generator part as a base for creating the helm of this sprite. Everything else came from editing RTP parts. Anyway, Cheers!
Credits:
*RavenBlackbird
*Resources Used - IceKun
Welp. I'm adding this one with the Minotaur Sprites. I used IceKun's Helmet generator part as a base for creating the helm of this sprite. Everything else came from editing RTP parts. Anyway, Cheers!
Credits:
*RavenBlackbird
*Resources Used - IceKun
Here are the Slime Sprites : http://www.mediafire.com/file/dnef2nmo099frnl/Slime.rar
So I really liked Ækashics' Slime Spritesheet (http://www.akashics.moe/uncategorized/slime-megapack/) but didn't liked that it was all blurry and instead preferred pixelated versions. So I made pixel versions of it . Anyway, here it is.
Credits:
*RavenBlackbird
* Ækashics
So I really liked Ækashics' Slime Spritesheet (http://www.akashics.moe/uncategorized/slime-megapack/) but didn't liked that it was all blurry and instead preferred pixelated versions. So I made pixel versions of it . Anyway, here it is.
Credits:
*RavenBlackbird
* Ækashics
Here are the Imp Sprites : http://www.mediafire.com/file/p3ny8hd3iltbqq1/Imp.rar
Not really much work. I edited the tail I used for the succubus, added parts from chalkdust, hiddenone, and fuzzydemon to create this imp. Just arranged it to look like the rtp imp. anyway. Cheers!
Credits:
*RavenBlackbird
*Chalkdust
* Hiddenone
*FuzzyDemon
Not really much work. I edited the tail I used for the succubus, added parts from chalkdust, hiddenone, and fuzzydemon to create this imp. Just arranged it to look like the rtp imp. anyway. Cheers!
Credits:
*RavenBlackbird
*Chalkdust
* Hiddenone
*FuzzyDemon
Here are the Sahuagin Sprites : http://www.mediafire.com/file/4u317ytk3v6x5n6/Sahuagin.rar
Sprite is 64x64 but I had to move it by 3 pixels to the right because of the shape of the head. If you want to use weapons on him and not make it look weird, you have to edit the weapon file to the right by 3 pixels as well. Edit and use as you will. Cheers!
Credits:
*RavenBlackbird
Sprite is 64x64 but I had to move it by 3 pixels to the right because of the shape of the head. If you want to use weapons on him and not make it look weird, you have to edit the weapon file to the right by 3 pixels as well. Edit and use as you will. Cheers!
Credits:
*RavenBlackbird
Here are the Fire Spirit Sprites : http://www.mediafire.com/file/dppcgpdrohl9m3l/Fire_Spirit.rar
Note that each cell is 128x128. Credits to whtdragon for his alternative sv animations, which I used to create some of this sprite's poses. Anyway, Cheers!
Credits:
*RavenBlackbird
*whtdragon
Note that each cell is 128x128. Credits to whtdragon for his alternative sv animations, which I used to create some of this sprite's poses. Anyway, Cheers!
Credits:
*RavenBlackbird
*whtdragon
Here are the Water Spirit Sprites : http://www.mediafire.com/file/b78o2ajlr79p68a/Water_Spirit.rar
Note that each cell is 128x128. Again, credits to whtdragon for his alternative sv animations, which I used to create some of this sprite's poses. Anyway, Cheers!
Credits:
*RavenBlackbird
*whtdragon
Note that each cell is 128x128. Again, credits to whtdragon for his alternative sv animations, which I used to create some of this sprite's poses. Anyway, Cheers!
Credits:
*RavenBlackbird
*whtdragon
Here are the Wind Spirit Sprites : http://www.mediafire.com/file/bxsv01yd8fzr78r/Wind_Spirit.rar
Note that each cell is 128x128. Again, again, credits to whtdragon for his alternative sv animations, which I used to create some of this sprite's poses.
I also have to credit Strange_Dragon_99 for his Sideview Elemental Battlers since I used once of his resources for this sprite's guard animation. Anyway, Cheers!
Credits:
*RavenBlackbird
*whtdragon
*Strange_Dragon_99
Note that each cell is 128x128. Again, again, credits to whtdragon for his alternative sv animations, which I used to create some of this sprite's poses.
I also have to credit Strange_Dragon_99 for his Sideview Elemental Battlers since I used once of his resources for this sprite's guard animation. Anyway, Cheers!
Credits:
*RavenBlackbird
*whtdragon
*Strange_Dragon_99
Here are the Earth Spirit Sprites : http://www.mediafire.com/file/taa1g997wao5ni6/Earth_Spirit.rar
Note that each cell is 128x128. Again, again, and again credits to whtdragon for his alternative sv animations, which I used to create some of this sprite's poses.
Credits:
*RavenBlackbird
*whtdragon
Note that each cell is 128x128. Again, again, and again credits to whtdragon for his alternative sv animations, which I used to create some of this sprite's poses.
Credits:
*RavenBlackbird
*whtdragon
Here are the Ghost Sprites : https://www.mediafire.com/file/3acq5na4d4a8v83/Ghost.rar
Note that each cell is 64x64. I used Hiddenone's hood clothing gen part as a base for the head so you should also credit him for this but that's about it. Cheers!
Credits:
*RavenBlackbird
*Resources Used - Hiddenone
Note that each cell is 64x64. I used Hiddenone's hood clothing gen part as a base for the head so you should also credit him for this but that's about it. Cheers!
Credits:
*RavenBlackbird
*Resources Used - Hiddenone
Here are the Assassin Spirit Sprites : http://www.mediafire.com/file/hk6a17plih93isb/Assassin.rar
Note that each cell is 64x64. Credits to whtdragon for his alternative sv animations, which I used to create a big part of this sprite's poses, Haydeos for his Assassin Hood Generator part (moderately edited), and Hiddenone for one of his generator pieces (I can't point exactly which one) which I used to make the legs part. I also included the base body design I used in creating the poses of the Assassin. Cheers!
Credits:
*RavenBlackbird
*whtdragon
*Haydeos
*Hiddenone
Note that each cell is 64x64. Credits to whtdragon for his alternative sv animations, which I used to create a big part of this sprite's poses, Haydeos for his Assassin Hood Generator part (moderately edited), and Hiddenone for one of his generator pieces (I can't point exactly which one) which I used to make the legs part. I also included the base body design I used in creating the poses of the Assassin. Cheers!
Credits:
*RavenBlackbird
*whtdragon
*Haydeos
*Hiddenone
Here are the Fanatic Spirit Sprites : http://www.mediafire.com/file/7s1vdkb1hqgxany/Fanatic.rar
Note that each cell is 64x64. Credits to whtdragon for his alternative sv animations, which I used to create a some parts of this sprite's poses. This battler is primarily a spellcaster so I didn't focus too much on changing its physical attack animations since I guess it wouldn't be used that much anyway (but he can still swing a sword and do stabby stabby stuff). Cheers!
Credits:
*RavenBlackbird
*whtdragon
Note that each cell is 64x64. Credits to whtdragon for his alternative sv animations, which I used to create a some parts of this sprite's poses. This battler is primarily a spellcaster so I didn't focus too much on changing its physical attack animations since I guess it wouldn't be used that much anyway (but he can still swing a sword and do stabby stabby stuff). Cheers!
Credits:
*RavenBlackbird
*whtdragon
Here are the Fanatic Spirit Sprites : http://www.mediafire.com/file/iqo76kxyzlly7uw/Swordsman.rar
Note: Each cell is 64x64. This one was one of the easier sprites to make. I used hiddenone's pants and scar part,and whtdragon's Victory pose. Cheers!
Credits:
*RavenBlackbird
*Hiddenone
*whtdragon
Note: Each cell is 64x64. This one was one of the easier sprites to make. I used hiddenone's pants and scar part,and whtdragon's Victory pose. Cheers!
Credits:
*RavenBlackbird
*Hiddenone
*whtdragon
Original SV Battlers
Centaur SV Sprite
Dryad_Sprite
Monk
Here are the Centaur Sprites : http://www.mediafire.com/file/45jjc23sv7r3t3f/Centaur.rar
Centaur. Each cell is 64x67. I tried to fit it to 64 but you can't really add hair and other stuff if it's 64x64. Anyway you're free to edit, use, etc. in any way anyway so. Cheers!
Credits:
*RavenBlackbird
Centaur. Each cell is 64x67. I tried to fit it to 64 but you can't really add hair and other stuff if it's 64x64. Anyway you're free to edit, use, etc. in any way anyway so. Cheers!
Credits:
*RavenBlackbird
Here are the Dryad Sprites : http://www.mediafire.com/file/8p1smv4a974dk35/Dryad.rar
Based on the Warcraft Dryad. Each cell is 64x67. Similar to the Centaur model. Just edit this one or the centaur sprite if you want alternate sexes for the sprites.
Credits:
*RavenBlackbird
Based on the Warcraft Dryad. Each cell is 64x67. Similar to the Centaur model. Just edit this one or the centaur sprite if you want alternate sexes for the sprites.
Credits:
*RavenBlackbird
Here are the Monk Sprites : http://www.mediafire.com/file/j84jy8a681u7ub8/Monk.rar
This is more of a main character than an enemy sprite but can be used as an enemy anyway. Each cell is 64x64. I included my base sprite which used most of whtdragon's animations and some I created. Hiddenone's generator part saved me a lot of time for making the shoes. Two variations of the monk design are included in this one, but I may make more in the future. The first one is a blindfolded monk that was heavily inspired by Lee Sin from League of Legends (It's not Lee Sin though) due to me being a long time LoL player. The other one was inspired by shaolin monks which, if you choose, have the option to go to a powered-up state like Aang's Avatar state from Avatar of Goku's super saiyan from Dragon Ball. Cheers!
Credits:
*RavenBlackbird
*whtdragon
*Hiddenone
This is more of a main character than an enemy sprite but can be used as an enemy anyway. Each cell is 64x64. I included my base sprite which used most of whtdragon's animations and some I created. Hiddenone's generator part saved me a lot of time for making the shoes. Two variations of the monk design are included in this one, but I may make more in the future. The first one is a blindfolded monk that was heavily inspired by Lee Sin from League of Legends (It's not Lee Sin though) due to me being a long time LoL player. The other one was inspired by shaolin monks which, if you choose, have the option to go to a powered-up state like Aang's Avatar state from Avatar of Goku's super saiyan from Dragon Ball. Cheers!
Credits:
*RavenBlackbird
*whtdragon
*Hiddenone
Someone pointed out it's hard to keep track of who to credit for each resource so I'm placing all their names here for each resource.
Credits:
Lamia:
*RavenBlackbird
*Hiddenone
*Vibrato
*FuzzyDemon
Bat:
*RavenBlackbird
*byBibo
Werewolf:
*RavenBlackbird
*Hiddenone
Iron Giant:
*RavenBlackbird
*byBibo
Mage:
*RavenBlackbird
*Haydeos
*Bokou
Minotaur:
*RavenBlackbird
*Hiddenone
General_M/Evil_6:
*RavenBlackbird
*IceKun
Slime:
*RavenBlackbird
*Ækashics
Imp:
*RavenBlackbird
*Chalkdust
*Hiddenone
*FuzzyDemon
Sahuagin:
*RavenBlackbird
Fire Spirit:
*RavenBlackbird
*whtdragon
Water Spirit:
*RavenBlackbird
*whtdragon
Wind Spirit:
*RavenBlackbird
*whtdragon
*Strange_Dragon_99
Earth Spirit:
*RavenBlackbird
*whtdragon
Ghost:
*RavenBlackbird
*Hiddenone
Assassin:
*RavenBlackbird
*whtdragon
*Haydeos
*Hiddenone
Fanatic:
*RavenBlackbird
*whtdragon
Swordsman:
*RavenBlackbird
*Hiddenone
*whtdragon
Centaur:
*RavenBlackbird
Dryad:
*RavenBlackbird
Monk:
*RavenBlackbird
*whtdragon
*Hiddenone
Credits:
Lamia:
*RavenBlackbird
*Hiddenone
*Vibrato
*FuzzyDemon
Bat:
*RavenBlackbird
*byBibo
Werewolf:
*RavenBlackbird
*Hiddenone
Iron Giant:
*RavenBlackbird
*byBibo
Mage:
*RavenBlackbird
*Haydeos
*Bokou
Minotaur:
*RavenBlackbird
*Hiddenone
General_M/Evil_6:
*RavenBlackbird
*IceKun
Slime:
*RavenBlackbird
*Ækashics
Imp:
*RavenBlackbird
*Chalkdust
*Hiddenone
*FuzzyDemon
Sahuagin:
*RavenBlackbird
Fire Spirit:
*RavenBlackbird
*whtdragon
Water Spirit:
*RavenBlackbird
*whtdragon
Wind Spirit:
*RavenBlackbird
*whtdragon
*Strange_Dragon_99
Earth Spirit:
*RavenBlackbird
*whtdragon
Ghost:
*RavenBlackbird
*Hiddenone
Assassin:
*RavenBlackbird
*whtdragon
*Haydeos
*Hiddenone
Fanatic:
*RavenBlackbird
*whtdragon
Swordsman:
*RavenBlackbird
*Hiddenone
*whtdragon
Centaur:
*RavenBlackbird
Dryad:
*RavenBlackbird
Monk:
*RavenBlackbird
*whtdragon
*Hiddenone
1/11/2017:
>Added a changelog. Seriously it took that long to make one?
>Added Earth Spirit Sprite. Cheers!
>Updated Mage Sprite with a unique victory pose.
>Updated Succubus Sprite with kiss in the air as a victory pose.
>Updated Imp Sprite with a laughing victory pose. Bwahahahaha!
>Updated Water and Fire Spirit Sprites' escape animation to reverse direction.
>Added a ready-made, drag-and-drop, folder of enemy_sv_actors and their _ref images.
6/11/2017:
>Added Ghost Sprite. Cheers!
23/4/2019
>Added Assassin Sprite
28/4/2019
>Added Fanatic Sprite
>Added Consolidated Resource Credits
30/4/2019
>Simplified Terms. "Go nuts!"
>Updated Succubus Sprite (Variants and Sprite Corrections)
>Updated Assassin Sprite (Correction)
2/5/2019
>Added Swordsman Sprite
5/5/2019
>Added Monk Sprite
5/10/2019
>Updated Iron Giant and Lamia Sprites
>Added a changelog. Seriously it took that long to make one?
>Added Earth Spirit Sprite. Cheers!
>Updated Mage Sprite with a unique victory pose.
>Updated Succubus Sprite with kiss in the air as a victory pose.
>Updated Imp Sprite with a laughing victory pose. Bwahahahaha!
>Updated Water and Fire Spirit Sprites' escape animation to reverse direction.
>Added a ready-made, drag-and-drop, folder of enemy_sv_actors and their _ref images.
6/11/2017:
>Added Ghost Sprite. Cheers!
23/4/2019
>Added Assassin Sprite
28/4/2019
>Added Fanatic Sprite
>Added Consolidated Resource Credits
30/4/2019
>Simplified Terms. "Go nuts!"
>Updated Succubus Sprite (Variants and Sprite Corrections)
>Updated Assassin Sprite (Correction)
2/5/2019
>Added Swordsman Sprite
5/5/2019
>Added Monk Sprite
5/10/2019
>Updated Iron Giant and Lamia Sprites
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