Gavron

Villager
Member
Joined
Nov 17, 2020
Messages
13
Reaction score
1
First Language
Português
Primarily Uses
RMVXA
Hello community people! I hope everyone is okay :)

Could someone create the sprites of these drawings below in the style of mv?

Sprites:
 

Attachments

  • sprites Fathima.png
    sprites Fathima.png
    27 KB · Views: 10
  • sprites Julia.png
    sprites Julia.png
    24.6 KB · Views: 13
  • sprites.png
    sprites.png
    64.8 KB · Views: 13
  • sprites Ms Berry.png
    sprites Ms Berry.png
    62.1 KB · Views: 12

Dopan

Veteran
Veteran
Joined
Mar 27, 2020
Messages
784
Reaction score
400
First Language
German
Primarily Uses
RMMV
Well i tried editing MS berry..
and the sizes are different and details are pixelt if zooming in..
(compared to default rpg mv chibi chars)

So i remade the whole char, cuted parts & redraw them in some cases..
I used the eyes from default rpgMV chars, made them green and a bit smaller..
I even added the gold stuff but it needs about 3x zooming in Ingame to see most of those details..

However the result looks pretty good but it took more work and time than i expected..
And it looks a bit different than before.
(mostly because of the eyes,which look more like default rpg mv style now)

i added also the editor img ,just incase..

Terms :
free to use as far as the terms of the Refference Chars from first posting allows it.
 

Attachments

  • $Ms Berry.png
    $Ms Berry.png
    23.1 KB · Views: 6
  • Ms Berry editor stuff.png
    Ms Berry editor stuff.png
    91 KB · Views: 7
Last edited:

Gavron

Villager
Member
Joined
Nov 17, 2020
Messages
13
Reaction score
1
First Language
Português
Primarily Uses
RMVXA
It was very good! thank you!
 

Latest Threads

Latest Posts

Latest Profile Posts

Does anyone know of NPC sprites for RMMZ? I know of Flirion's RMMV recolours, but RMMZ's sprites are slimmer and more detailed, so I'm a bit on the edge to use Flirion's im RMMZ...
I can't believe that after all those years, KH Union X Dark Road is closing the services.

Due to a situation in which I thought plugin adaptations had stopped for the QPlugins, I "ghetto" converted these 7 over yesterday. They appear to work perfectly as long as you use old style plugin commands. I am uncertain if I will have a lot of free time in the future to work on this, but if you'd like them, here they are.
Was there a thread that you could share a screenshot of your game? I feel like I found it once but can't locate it again.

I was being lazy and just copied a map to test a new parallax, but I forgot to delete all the events. This was the result. :o

Forum statistics

Threads
108,819
Messages
1,039,789
Members
141,277
Latest member
FeatherStone
Top