- Joined
- Jul 20, 2020
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- RM2k3
(...) it could be a plugin that you forgot to list too, as it's something relevant.
(...) it could be a plugin that you forgot to list too, as it's something relevant.
the fact that it does work as usual in a new project means that it is really something in your current project that you changed that causes the problem.
finding the cause might be more difficult however - but that doesn't mean it's impossible. There are still other suggestions possible.
First question, especially if all changes are being ignored:
When the project is loaded, go to "game - open folder" in the menu.
In the specific folder that then appears, is there a folder www, yes or no?
ImageManager.isObjectCharacter = function(filename) {
const sign = Utils.extractFileName(filename).match(/^[\!\$]+/);
return sign && sign[0].includes("!");
};
ImageManager.isBigCharacter = function(filename) {
const sign = Utils.extractFileName(filename).match(/^[\!\$]+/);
return sign && sign[0].includes("$");
};
I have not tested the following, but try adding it as a new plugin. This might temporarily help while waiting for a fix:
Code:ImageManager.isObjectCharacter = function(filename) { const sign = Utils.extractFileName(filename).match(/^[\!\$]+/); return sign && sign[0].includes("!"); }; ImageManager.isBigCharacter = function(filename) { const sign = Utils.extractFileName(filename).match(/^[\!\$]+/); return sign && sign[0].includes("$"); };
Someone already asked this but I didn't see that you answered them ... what version of MZ are you on? If you open your project and go Game > Open Project Folder then navigate to the js folder and open rmmz_core.js, what is the version shown on the first few lines?
You have updated your editor, but not your project. Please see the pinned update threads - they will tell you what you need to do.