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Look at the EDIT
**I am not sure if I posted this where I should, so if it is not posted in the right thread, please move it accordingly.
Hello! I am new to RPG Maker VXAce and I am curious about some spriting tutorials. I kind of understand the dimensions a character sheet has, but I can't find actual spriting tutorials. I work with Adobe Illustrator and I want to create graphics for my first game in VXAce (the chibi graphics don't look serious enough, I am looking to make Xp or Mack graphics). I am not that good at drawing, but I can do it with some tutorials (I hope). I am interested in actual spriting tutorials, to create graphics like the ones in the RTPs. Those were you color each pixel, not where you draw with brushes or pencils. But I don't know how to. (I am refering to 8bit graphics if I am right [something like this http://cdn.arstechnica.net/sprite-something-review.png ] ). I would also draw some, but I don't know how good I am. Thanks!
EDIT:
So I've tried them all: read all "So you want to be a pixel artist" tutorial, and now i understand shading and tiling and how to create a final fantasy character (kind of). But I still can't grasp on how to create XP characters. The problem I have is that I want to use XP sized characters, not chibi style, because they don't fit my story (it's set to be a serious story that talks about morality) and I am a very bad artist. Seriously, I am a writer at heart, not a painter, so I don't quite understand how to draw characters.
That's why I got Game Character Hub. But it has few resources and most of them are for fantasy characters, but my story is set in modern times. So I got the character template from Game Character Hub and tried to draw clothing over them, with some very ugly results. I don't understand where shades should go or how to make them look natural, I can't round the shirts and pants as I should and I can't draw hair. So, I was left with recoloring and editing XP RTP characters, but, guess what, most of them are for fantasy stories...
My story follows the life of a guy, from birth and until he's very old, so I need to create him as a baby, then as a toddler, then kid, then teen, then young adult, then adult and then old man. From young adult to old man I can use recoloring to get some of the desired effect, but it still looks like it's not enough. I also mess proportions for when I am trying to create the baby to teen sprites.
I have also looked at 2D will never die, but I find mostly tutorials on how to draw fighter sprites. I would hire somebody to do the sprites, but I fear that the cost would be too high, and I'm still in high school, so I don't have a real source of income. I had to save some money to buy the RPG Maker Bundle when it was on Humble Bundle and I also got Modern Day Resource Pack.
Also, the Modern Day Resource Pack isn't enough for what I want to create, because I need the items in the house to change as years pass and also I need some school tiles and whatnot. I don't even know where to start, and making a game now seems very daunting. I also need good characters, because the game is more a story focused game, so there will be no battles. There will only be story with some puzzle elements.
Lots of people told me that they began by editing existing sprites, but when I zoom in on the sprite I see lots of pixels in different shades. The sprite loses it's form until I zoom out, and it's very hard to keep track of all the shaded pixels. I could edit the Modern Day Resource Pack, and creating some tiles for a school seems easy, but creating the characters just destroys me. When I zoom in on existing RTP characters and see all of the shades is very intimidating.
This is my first game project, so suggestions are more than welcome and if you have some good tutorials that teach XP character spriting and how to proportionate the characters, I'd be grateful. Most spriting tutorials use 2D fighter sprites, and while I can understand some of the concepts, I still can't understand how to draw XP characters.
Please keep in mind that I've also asked for tutorials here.
EDIT: I have found some characters I could use from the XP RTP, and with some modifications, hopefully I can make them look unique. Still, my problem remains, as I won't be able to use the same sprite for all my games. So, please let me know how you understood shading and how to draw characters. Also, tiling tutorials are welcome.
**I am not sure if I posted this where I should, so if it is not posted in the right thread, please move it accordingly.
Hello! I am new to RPG Maker VXAce and I am curious about some spriting tutorials. I kind of understand the dimensions a character sheet has, but I can't find actual spriting tutorials. I work with Adobe Illustrator and I want to create graphics for my first game in VXAce (the chibi graphics don't look serious enough, I am looking to make Xp or Mack graphics). I am not that good at drawing, but I can do it with some tutorials (I hope). I am interested in actual spriting tutorials, to create graphics like the ones in the RTPs. Those were you color each pixel, not where you draw with brushes or pencils. But I don't know how to. (I am refering to 8bit graphics if I am right [something like this http://cdn.arstechnica.net/sprite-something-review.png ] ). I would also draw some, but I don't know how good I am. Thanks!
EDIT:
So I've tried them all: read all "So you want to be a pixel artist" tutorial, and now i understand shading and tiling and how to create a final fantasy character (kind of). But I still can't grasp on how to create XP characters. The problem I have is that I want to use XP sized characters, not chibi style, because they don't fit my story (it's set to be a serious story that talks about morality) and I am a very bad artist. Seriously, I am a writer at heart, not a painter, so I don't quite understand how to draw characters.
That's why I got Game Character Hub. But it has few resources and most of them are for fantasy characters, but my story is set in modern times. So I got the character template from Game Character Hub and tried to draw clothing over them, with some very ugly results. I don't understand where shades should go or how to make them look natural, I can't round the shirts and pants as I should and I can't draw hair. So, I was left with recoloring and editing XP RTP characters, but, guess what, most of them are for fantasy stories...
My story follows the life of a guy, from birth and until he's very old, so I need to create him as a baby, then as a toddler, then kid, then teen, then young adult, then adult and then old man. From young adult to old man I can use recoloring to get some of the desired effect, but it still looks like it's not enough. I also mess proportions for when I am trying to create the baby to teen sprites.
I have also looked at 2D will never die, but I find mostly tutorials on how to draw fighter sprites. I would hire somebody to do the sprites, but I fear that the cost would be too high, and I'm still in high school, so I don't have a real source of income. I had to save some money to buy the RPG Maker Bundle when it was on Humble Bundle and I also got Modern Day Resource Pack.
Also, the Modern Day Resource Pack isn't enough for what I want to create, because I need the items in the house to change as years pass and also I need some school tiles and whatnot. I don't even know where to start, and making a game now seems very daunting. I also need good characters, because the game is more a story focused game, so there will be no battles. There will only be story with some puzzle elements.
Lots of people told me that they began by editing existing sprites, but when I zoom in on the sprite I see lots of pixels in different shades. The sprite loses it's form until I zoom out, and it's very hard to keep track of all the shaded pixels. I could edit the Modern Day Resource Pack, and creating some tiles for a school seems easy, but creating the characters just destroys me. When I zoom in on existing RTP characters and see all of the shades is very intimidating.
This is my first game project, so suggestions are more than welcome and if you have some good tutorials that teach XP character spriting and how to proportionate the characters, I'd be grateful. Most spriting tutorials use 2D fighter sprites, and while I can understand some of the concepts, I still can't understand how to draw XP characters.
Please keep in mind that I've also asked for tutorials here.
EDIT: I have found some characters I could use from the XP RTP, and with some modifications, hopefully I can make them look unique. Still, my problem remains, as I won't be able to use the same sprite for all my games. So, please let me know how you understood shading and how to draw characters. Also, tiling tutorials are welcome.
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