RMVXA Square & Triangle

RavenBlueIndigo

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SECTION A: SYNOPSIS
  • "In the Hallowed Darkness, it calls to thee. Will thee heed the wretched call of the night? In a deplorable little shack, it waits . . . the Heart of Darkness."

    Square and Triangle is a side-scrolling RPG Maker game where you play as the titular duo Square & Triangle, and switch between them at will. The end-goal is to defeat the Heart of Darkness, an evil entity that lingers within a haunted shack. To do so, the duo will have to gather five orbs located in the shack in order to unlock the door behind which the entity waits.

    The game is currently in a half-finished state and you are more or less finished after you beat the boss battle. However, there are some minor things after the boss that hint at the second half of the game.

  • P.S. I'd like to clarify that this game originated as a contestant for a three-day game jam, and that the bulk of which you see here was intact when I first made it. It has received some polish since, including a change in controls, and some minor little touch-ups.

IMAGES/SCREENSHOTS
Here is a small collection of screenshots that I amassed of the game.






CONTROL SCHEME
I designed this game with a clear control scheme in mind. However, RPG Maker is not normally configured naturally the way that I set it up. Here is an image that shows roughly how it should be.


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LittlePIGGY

Just a piggy
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Minimalistic, but very cute. The characters are very adorable facial expressions. I guess it's the position of the eyes.
 

NoahB

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BoxBoy, is that you?
 

RavenBlueIndigo

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BoxBoy, is that you?
HaHa, I was wondering if anyone would ever make that comparison. While BoxBoy did not inspire this game, I am aware of it's existence. I have never played it myself.
 

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Why you do this? Now I have to buy the new RPG Maker xD
I've always dreaded planning for my games so I just didn't plan at all. That... didn't work out after all. :kaosigh:
Turns out it can be kind of fun if you keep the scope small and don't take it way too seriously.
well... for the first time in months... I feel like my game is headed towards something again. I finally have it where I won't be drawing battle assets for the rest of the year...
What I would give to actually get some feedback on my game...

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