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Holographic Philosopher
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I purchased the RPGMaker MV on steam, depressingly the plug in still doesn't work
 
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S.E.L.E.C.T.

Holographic Philosopher
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Fantastic! Its up and working now. In order for this plugin to work it requires files up to date along with the the rest of the files of 'img' in its prospective locations.
 

jayray

Jay Ray Games and Art Design- Oklahoma City, OK
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I've made a request on the SRDude's site but here goes.... Most every other window shows as a mouse scrollable window, but Hue Selector does not give the ability to do that, it sits there with the one option, or you can push either the left or right key to select another color. So I'm stuck with a choice of entering in all my hairstyles along with each of the major hues and getting rid of the Hues altogether, OR losing out on any mobile deployment, as phones don't have keys per say, just swipes and touch inputs.

Any ideas how to convert the Window Hue_selector to another dropdown list? I am a horrible coder myself, but I have checked back on his site for a week now. No response.
 

esterk

Lovable Rogue
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@Gin-Shiio were you able to figure out a fix for the faces being stretched? I'm having a similar issue, though it is only on the menu screen, likely due to using SRD Supertools plugin to change the menu window size.

Does anyone know a fix for this? The characters face gets 'squished' a little in this window, likely because I lowered the width of the window when using Supertools. I can provide a screenshot when I get home tonight if needed.
 

jayray

Jay Ray Games and Art Design- Oklahoma City, OK
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esterk, I replied to your question in the other thread.
 

cleriyou

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Hi!
I try the plugin, very helpful but i got an error: cannot set property '_neededCustomUpdate' of undefined
any idea of what is this?
 

jayray

Jay Ray Games and Art Design- Oklahoma City, OK
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sounds like you have a missing file in the images folder somewhere... make sure that everything in your walk directory, is also represented in your SV, Dead, and Face directory as well.
 

cleriyou

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How is it possible? I directly extract my zip file into the directory img/SumRndmDde so i should have everything....O yeah I forgot i use the EX version if that matter..

Well, i solve my own problem. Still, there is a way to import the character sprite into a .png?
 
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jayray

Jay Ray Games and Art Design- Oklahoma City, OK
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when you say import the character sprite into a PNG, you mean take a snapshot of the character and use it in game? Not that I'm aware of ... however, if you follow the instructions for the plugin (The EX version is the one that will work for 1.5.0+, you'll see that there are plugin commands to make any event look like the creation you made.
 
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Love the idea of this plug-in but I can't help but wonder how one would make this compatible with pose plug-ins such as Moghunter's CharPoses
 

kuzai

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Hey I have been searching for a character creator plugin but I was hoping to find one where I can have not just faces but the whole head no toe character, or head to calfs at least, is this possible?
 

InkPotion

I've moved accounts! Now RunePotion.
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Does anyone know if this is compatible with any 8 directional movement sprite plugins?
I changed walk sprite in body folder to see if it worked with Galv's, but it didn't seem to.
Probably a long shot , but it would be super cool
 

Htlaets

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So... Got a unique problem with this. Everything more or less works fine, but when I playtest I'm unable to close the playtest window with anything but the task manager. This only happens when both the game upgrade and super tools engine are online. If only one or the other is on, things are fine. But if both are on, I can't even alt-f4 out of the game window. No errors, just can't close the playtest window. This is independent of the character creation plug-in itself, but since it needs super tools and dynamic actors needs game upgrade I figured I'd post this here.

I've tried doing this in a blank project with no other plug-ins and it still comes up as an issue. Not sure what to do it about it.
 

darkmatter404

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Hey, how do the custom colors work? I've been tinkering with the basic options for so long and have truly no clue how they work. It says Hue, Saturation, Brightness and Grayscale, which sounds like HSL or HSV, but making my own colors produces such strange ones that I couldn't expect. Like how brightness goes from 0.0 to 1 while Hue goes to 255 or 100 I think? So confusing. Anyone have any idea how to make the colors?
 

gothicvoid

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Since this in on the topic of the CCEX, if its necro posting i do apologize, and can admin please move to appropriate location.
I am currently trying to use this EX version but notice that when I am trying to change the face color, nothing happens. The body changes just fine, but the face stays white.
Can anyone point me to where in the code to see if i might have something missing?


And nevermind! i had forgotten that supertools had the edit part... ^.^
 
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