I've made a request on the SRDude's site but here goes.... Most every other window shows as a mouse scrollable window, but Hue Selector does not give the ability to do that, it sits there with the one option, or you can push either the left or right key to select another color. So I'm stuck with a choice of entering in all my hairstyles along with each of the major hues and getting rid of the Hues altogether, OR losing out on any mobile deployment, as phones don't have keys per say, just swipes and touch inputs.
Any ideas how to convert the Window Hue_selector to another dropdown list? I am a horrible coder myself, but I have checked back on his site for a week now. No response.
@Gin-Shiio were you able to figure out a fix for the faces being stretched? I'm having a similar issue, though it is only on the menu screen, likely due to using SRD Supertools plugin to change the menu window size.
Does anyone know a fix for this? The characters face gets 'squished' a little in this window, likely because I lowered the width of the window when using Supertools. I can provide a screenshot when I get home tonight if needed.
when you say import the character sprite into a PNG, you mean take a snapshot of the character and use it in game? Not that I'm aware of ... however, if you follow the instructions for the plugin (The EX version is the one that will work for 1.5.0+, you'll see that there are plugin commands to make any event look like the creation you made.
Does anyone know if this is compatible with any 8 directional movement sprite plugins?
I changed walk sprite in body folder to see if it worked with Galv's, but it didn't seem to.
Probably a long shot , but it would be super cool
So... Got a unique problem with this. Everything more or less works fine, but when I playtest I'm unable to close the playtest window with anything but the task manager. This only happens when both the game upgrade and super tools engine are online. If only one or the other is on, things are fine. But if both are on, I can't even alt-f4 out of the game window. No errors, just can't close the playtest window. This is independent of the character creation plug-in itself, but since it needs super tools and dynamic actors needs game upgrade I figured I'd post this here.
I've tried doing this in a blank project with no other plug-ins and it still comes up as an issue. Not sure what to do it about it.
Hey, how do the custom colors work? I've been tinkering with the basic options for so long and have truly no clue how they work. It says Hue, Saturation, Brightness and Grayscale, which sounds like HSL or HSV, but making my own colors produces such strange ones that I couldn't expect. Like how brightness goes from 0.0 to 1 while Hue goes to 255 or 100 I think? So confusing. Anyone have any idea how to make the colors?
Since this in on the topic of the CCEX, if its necro posting i do apologize, and can admin please move to appropriate location.
I am currently trying to use this EX version but notice that when I am trying to change the face color, nothing happens. The body changes just fine, but the face stays white.
Can anyone point me to where in the code to see if i might have something missing?
And nevermind! i had forgotten that supertools had the edit part... ^.^
I have been enjoying a game on my iPhone, called Wonderbox. It is just a little game where you create adventures, share them, whilst also being able to play others. It's a bit zelda-esque. I have started some youtube for those, gonna start with RPG maker things soon as well. So if you wish to see, do check it out
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.