SRD HUD Maker - Elements appear when character is selected

Scribblestick

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I'm building a HUD using SumRndmDde's HUD Maker. I want to add an element that only appears when an actor is selected - for example, a glowing box that highlights which actor's turn it is, or when that actor is the target of an ability like a healing spell. I know I need to enter something in the Condition box, but I'm not sure what that is. Does anyone have any advice?
 

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I kind of want make a map that's just giant version of the player that's they're running around on. Either by stringing together multiple maps or just by shrinking the player sprite for those maps. Actually that might make a fun reveal... The player's on a normal looking map, but then as realization dawns on them it zooms out to show a much larger map that's a giant version of the player. :LZSexcite:
Do you like to practice level design? I do hahahaha! It's not from a specific game, it's just some tests...Fase 1.png
I really need a better indicator of where you can jump up and down though I feel... otherwise I like how this turned out for the first part of the first dungeon of the game.
@Shaz needs to make a website for his plugins. (it can be done easily for free with google sites.) I can't find a database of them anywhere!
Dion2.jpg

testing #2

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