than it's best to impliment the background instantly into the plugin
to create the backgrounds as that works with transparant images.
this is just an example, so you need to place it inside the plugin and
place it inside the create function:
JavaScript:
this._function1.opacity = 0;
this._function2.opacity = 0;
this._function3.opacity = 0;
this._function4.opacity = 0;
this._function5.opacity = 0;
};
The function Name can be found on what function it create, so you need
to check how it is called to make the window.opacity to 0, to make the
window skin window transparant.
the next code is place under the create function.
JavaScript:
ALIAS_FUNCTION.createBackgrounds = Scene_Equip.prototype.createBackground;
Scene_Equip.prototype.createBackground = function() {
ALIAS_FUNCTION.createBackgrounds.call(this);
this._backgroundSprite = new Sprite();
this._backgroundSprite.bitmap = ImageManager.loadPicture("Scene_Equip");
this.addChild(this._backgroundSprite);
return;
};
ALIAS_FUNCTION is the name of the plugin that uses it, so replace those.
as if you just copy paste this, it will throw out the error.
Name the background image to your liking, change Scene_Equip
to the proper name of the scene you want to change.
you can use this methode in each plugin to change the background easely,
which I use too.
this is garanteed that it is working