jerdz

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Dear RPG Mv community,

I am looking for a way to get one of the actor having a different maximum value for his stat distribution than the other character.

Every character can spend 1 point to get 1 stat (Atk, Def, Mat, Mdf, Agi, Luk) and can spend a maximum of 100 points in one stat.
I would like to have 1 character that, instead of having a maximum of 100 points in one stat, he would have a maximum of 200 points in a stat.

Here is the link to the plugin : http://sumrndm.site/stat-distribution/

Thanks fellow Makers !!
 

Eliaquim

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Hi there!

Your answer is on the video you sent the link.
You need to use either note tags or use the stat distribution editor to increase the max amount of points an actor can have and also the number of points per level up.
 

jerdz

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Hi @Eliaquim,

Thank you for your answer.

Unfortunately, when I do change, the change is effective for each and every actor. However I want my actors to have the max value equal to 100 and another actor to have the max value of 200. And I cannot seem to do that. I believe it could be done by hardscripting with a " if (currentActor === $gameActors.actor(1)) data.max = 200; " But my javascript is not good enough and I don't really get where he is setting up the max value (other than the .json that he is creating, which if modify will modify the max value for all actors)

(btw love your ennemy class plugin, would be even more awesome if it would automatically work with YEP Custom Class Parameters, and with levels greater than 99, but I am getting around so I am not complaining :p)
 
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