Hi all, I've created a passive state which I want to activate when the player performs poorly on SRD's Timed Attack Core mini, but I'm having some trouble with the syntax for checking the variable. The Timed Attack variable stated in the help is Code: $gameTemp.tas_power and the example given for linking damage to this variable is Code: (a.atk * 4 - b.def * 2) * ($gameTemp.tas_power) I have applied a variation of that to my damage formula and it works fine. Yanfly's stated syntax for basic state conditions is Code: <Passive Condition: Variable x Below y> I want the state to be active only when Timed Attack returns 0.25 or less so I've tried both Code: <Passive Condition: Variable ($gameTemp.tas_power) Below 0.25> and Code: <Passive Condition: Variable $gameTemp.tas_power Below 0.25> on the state's note page, but can't get either to work. Can anyone spot where I'm going wrong? When I change to Code: <Passive Condition: HP Above 300> Everything works as it should. Any help you guys could offer re: the correct variable syntax would be greatly appreciated. Thanks in advance!