At long last, I finally got all the plugins updated. The Github has been reorganized, using folders to sort things by type
Doktor_Q, I cannot thank you enough for all this work. If it wasn't for you I would be using some battle system that I knew wasn't right for my project, and I'm not sure if I would still be motivated to keep going with it.
Now, because I'm always doing something wrong, I have to ask yet again for some help that probably means I just have some plugin incompatibility in my project. I turned off all the previous SRPG plugins in my project, deleted them and added only the new ones from the Github, following your order recommendation. Testing them one by one, I was relieved to see that overall the battle system is working, but some plugins are crashing when I turn them on. Could you please help me figure out what is going on (or anyone else, really). I have nearly 0 JavaScript knowledge so I don't know where to begin looking:
SRPG_RangeControl
when I tried attacking an enemy:
SRPG_MapBattle_Motions
when I tried attacking an enemy, or just pressing stand (I've added <noMotions> to all the used skill, classes, actors, weapons, states and enemies) :
SRPG_QuickSelection
I can't show this one, but it's weird: When this plugin is on, I can't activate any "action button" events. The button itself still works tho, as I can still skip text in automatic/parallel events.
Thanks for all and any help!
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EDIT: forgot to say, but all problems I had where the damage number was being draw behind the events are now gone.
