- Joined
- Mar 27, 2020
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- RMMV
@Yew Bowmanwell, I tried using a random formula, and no matter what, the enemy drains his energy nonstop and stays technically dead, it doesn't disappear until I kill it for real. I am guessing my only solution is using Lunatic Mode or making a dedicated plugin
View attachment 150991
if (Math.random()<0.1) {a.setHp(a.hp - 100)} else {a.atk * 4- b.def * 2}
This is what the formula looks like btw.
Could you pls Explain in Detail, what exactly it is you want as result,and what exactly you did, that didnt work like you wanted it.
Because like it looks now, i got no Idea what this is about..
and cant try to help
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@ All
However i recognized that the "autolife" Plugin doesnt work in MapbattleMode.
=> if the battler, that has Reraise State Active, dies in mapbattle, the Reraise Function & Animation doesnt Trigger..
But i found another AutoLife Plugin ,which works in Mapbattle Mode..(=the Reraise function works), but doesnt trigger the Animation in Mapbattle.
=>With a lot of luck, i successfully edited this Second Autolife Plugin in order to check if Mapbattle is active,and to trigger the Animation, in Mapbattle or in SVbattleMode depending on, which BattleMode is active..
=> this Edited Autolife Plugin has more Notetags than the other Plugin,and all of them work after the second edit^^
Added info in the Plugin Help info.
==>deleted the old autolife Plugin and added the New & edited "AutoLife"-Plugin
==>updated the Demo Download link (still Version2.5)
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