But if I just want to setup a barebones, vanilla battle, just stick with the first map?
no offense i did ask a lot of repeated questions myself to DrQ ,when i started with SRPG.. i know the Struggle^^@Dopan Thanks for breakdown. I was just trying to confirm if the instructions within the comments of the six battle events were all that would be necessary to setup the most basic of battles, so I'm hoping that this is the case.
And I apologize if I'm repeating an already posted query. I know this isn't a good excuse, but with this thread being so big, it can be pretty difficult and overwhelming to sift through in order to find the right solution.
Thanks again!
i added the Dopans plugins link first.. and the "updated demo" link..(these are already uploaded)@Dopan The demo link still appears to be down.
movement point/range is seperated from actionpoints, by default .Hello, I was wondering if SRPG supports multiple actions per unit. For example, I give units a resource I call "Action Points" (called Movement Points in LTBS), which is normally used for just moving, but I've adapted it to also be used for actions as well. Basically like Baldur's Gate 3 or Divinity Original Sin 1 & 2.
Example:
Bonus Action: costs 0 movement points
Moving: costs 1 movement point per tile
Normal Attack: costs 1 movement point
Strong Skills: costs 2 movement points
Large AoEs: costs 3 movement points
Also, how is AI done in SRPG? Does it use its own logic (like how LTBS does) or does it use the default MV's AI?
Lastly, is there any word on the possibility of individual turn orders yet? Thank you!
PS. I recently fixed many of the issues I had w/ LTBS, so now I really need convincing to convert to SRPG haha. However, 1 very serious issue still remains, but this is not the thread to go into that... But if I can't get it fixed, I will be forced to switch. I just need individual turn orders before I do.
-at what point does that happen?Ran into another error:
View attachment 169327
-at what point does that happen?
-how does your plugin manager looks like?
.. my first guess would be a wrong plugin_order, something related to Dynamic Action Plugin
=> aslong i got no tutorial_demo with all "old srpg_plugins" and the new plugins from ryans new demo, i cant provide a proper example how to setup the plugins in the right order ect..
=> the error IMG only tells me that you are using the Plugins from ryans new demo, but for now thats not enough info to figure it out..
=> perhaps somebody else might know more idk..
well it looks like you used most of the (pluginmanager)default setup of RyanBram's demo.. so i guess its not the plugin order..
- It occurs during the player's transfer to the battlefield.
- I followed the same plugin order that was provided with @RyanBram's demo, except for the Kodakawa plugins, which I placed at the end.
I'm having trouble uploading images of my plugin order, so I'll be working to resolve this.
Ran into another error:
View attachment 169327