- Joined
- Nov 2, 2020
- Messages
- 66
- Reaction score
- 6
- First Language
- english
- Primarily Uses
- RMMV
Is there a way to make a skill that does the following:
* replicates a normal attack (so this part is quite easy to do by just copy/pasting the Attack skills)
* but this is the hard part, add +2 Range to the currently equipped weapon
It cannot be a fixed Range value because the equipped weapon could have a Range of 2 or 3 for instance.
So the skill would just do the same as a normal attack but with respectively a Range of 4 or 5.
Does anyone know if this is possible to do this?
EDIT: Also another question:
How can I add the value of variable in this script call?
this.playerMoveTo(X, Y);
So:
this.playerMoveTo(v[1], v[2]);
but in proper syntax?
* replicates a normal attack (so this part is quite easy to do by just copy/pasting the Attack skills)
* but this is the hard part, add +2 Range to the currently equipped weapon
It cannot be a fixed Range value because the equipped weapon could have a Range of 2 or 3 for instance.
So the skill would just do the same as a normal attack but with respectively a Range of 4 or 5.
Does anyone know if this is possible to do this?
EDIT: Also another question:
How can I add the value of variable in this script call?
this.playerMoveTo(X, Y);
So:
this.playerMoveTo(v[1], v[2]);
but in proper syntax?
Last edited: