- Joined
- Mar 27, 2020
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- RMMV
1. probably there are several ways, units are just battlers , stored in events and events can be moved easyly..1.Any way an edit is possible where the actor moves to its target after an action is chosen?
Like move the cursor to be adjacent to the target or distant by 2 range or more -> select an action and any target depending on weapon / skill range -> actor event moves and does the skill.
2.Also, want to know if I could do this: when selecting 1 out of multiple targets, the directional keys function like Q and W instead of having to move around cells.
How you do it depends on the timing:
-with skill common event is after the action
-with "battle formula-script", or "custom execution" could work earlier
(i think boomy already solved that question with a "battle formula-script"-solution, not sure if that soultion can still be found on his github or need to be searched in this thread)
- there might be more & other solutions aswell,, like using the "pre action event" or the newer NRP-Plugins from ryans demo.. ect
2. Not sure how but it should be possible, also i think there is already an option to switch targets with "PageUp" and "PageDown"
(reading the code that does this, should help to build other solutions if required)
img info. "ux cursor"- plugin
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