- Joined
- Jul 7, 2018
- Messages
- 189
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- english
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- RMMV
May I make a suggestion for the AgiAttack control Plug-in? You should add a double attack indicator for the unit which can double attack and its chance of doing so.Nice Suggestions! I made the BattleResultAutoClose plugin so your code now supports both map battle and scene battle. I made AgiAttackControl, to deal with Agi attacks. To make the map battle Agi attack work it needs the newly updated AoE Animation. AgiAttack control supports AoE Agi attack and supports Agi attack that does no cost.
I also updated the SRPG_DynamicAction to fix some bugs for AoE Animation.
I tested the updated plugins with the entire demo battle 2 and it runs smoothly.
On a more optional scale, you should also be able to be able to implement skills and buffs which can prohibit the opposing target from double attacking, much like Wary Fighter from fire emblem.