- Mar 27, 2020
- Reaction score
- First Language
- Primarily Uses
no it doesnt require any plugin.. its inspired by it.
I took this code from my plugin and edited a little bit..
(i will double check it ,perhaps i made a mistake..)
i checked it 3times:
1. using the code in a parrallel event which deletes itself, at map start. Has problems with the "dmg.popup"-part
(probabbly because its triggered to early)
2. using this a little bit later triggered by
<type:playerEvent> // i often use this one when testing stuff
3. Using it in the same "<type:turnEnd>" Event like you did.. works fine..
(i used state nr 3 instead,but that should not be the problem)
=> If it doesnt work for you pls hit f8 after the turn end, and make a screenshot if there is any error
Perhaps this is the problem in your Setup?
you could also try to add the "deathState" if its not added from having 0 hp..
if that doesnt work pls try to explain more detailed what you are trying to do and at what timing.