- Dec 21, 2019
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Can I use notetags such as <srpgTerrain0Cost:2> or <srpgTerrain3Cost:1.5> for class and enemy?? I make specific class or enemy to move further range other class actor or enemy.And another update, finishing something I'd been working on for a while:
SRPG_RangeControl now allows you to specify the movement cost for each terrain tag via plugin parameters. It can also be modified for specific tilesets of even specific maps using notetags, such as <srpgTerrain0Cost:2> or <srpgTerrain3Cost:1.5>
For example, infantry can move 3 in mountain, but horseman just can move 2 in mountain. or, infantry just can move 2 in sea, captain can move 5 in sea. Dont you think these are more than natural?
Now if I set terrain's cost of sea 3, all of infantry, horseman, captain actor or enemy in sea move like turtle(all of unit's move power calculated to -3)... this is so sad...