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Heres the idea.

Fighter has a passive skill of counter attack 100% when attacked by a foe.

Fighter learns a skill called "Tactical Counter" which makes him take 50% less damage this turn and counter attack for 2x damage"

---------------in battle---------------

Fighter uses Tactical counter

Monster attacks Fighter

First Tactical Counter goes off, making Fighter counter attack for 2x damage to Monster

Then Fighter's Passive Counter attack goes off doing 1x damage to Monster

---------------------------------------

As of now, ACE just lets one instance of counter go off...not both. so i'm in need of a magic script to fix this.

thanks in advanced for reading this request. 

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