RMMV Star Catcher - Demo

Discussion in 'Games In Development' started by Soulrender, Mar 10, 2019.

  1. Soulrender

    Soulrender Veteran Veteran

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    [​IMG]

    SECTION A: SYNOPSIS
    Star Catcher - Is a story about a middle-aged wizard, the schizophrenic Tallanar, who was asked to find a
    thief who stole some very specific magic and alchemic items to create the ultimate sorcerer.
    During this adventure wich is located on fictional island Enreve (north-east side of bermuda triangle)
    you'll meet several characters and employ them in your the team, such as a
    pyromancer, a cryomancer, a warrior, a shaman*, a cleric and others.
    This playable demo provides approx 40min - 1h of gameplay where you can check out
    all the finished systems and upcoming features. This demo contains:

    - 720p resolution (There were no point in making a game in 1080p resolution)
    - Autosave every 3 minutes.
    - Gamepad support
    - Khas Lightning effects
    - PIXI.js special effects
    - Fully upgradeable weapons **
    - Improved skill learn system and skill damage (check in battle how they works)
    - Modified Critical Hit system (Critical damage value raises with hero's level)
    - Modified TP values (Max limit raises with hero's level)
    - 30 Save Game Slots (Slot #30 is reserved for checkpoints and Autosaves)
    - Party support points


    * - Shaman is not available in demo
    ** - full version will allow to upgrade any element of equpiment.

    During this demo you will experience personal dramas of heroes, black humour and romance - in further development states, traps, riddles to solve,point and click mechanics, custom actions on objects, two difficulty levels, custom meelee attacks for heroes, skill system designed from absolute begining, tactical points replaced with degeneration points wich are required to cast more powerfull spells and fun part, how skills are learned with gaining heroes levels and so:
    level 1 - primary skill - one target
    level 2 - secondary skill - all targets, charges degeneration points
    level 3 - super skill - all targets, consumes degeneration points and party support points.
    level 6 - ultimate skill - all targets, consumes degeneration points and party support points, may become devastating on certain types of enemies.
    (For more info please look at readme.pdf file included in demo).
    But what kind of game would be if heroes wouldn't have some passive abilities, also for them please take a look into pdf file included in demo. This game is still under strict development, so if you are interested in this projects future, please follow me at itch.io for updates and devlogs.

    Special Thanks for my friend DimosAdonis with some help with synopsis.

    IMAGES/SCREENSHOTS
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    DOWNLOAD LINK
    Game download is available at itch.io

    Edit:

    You can play it online
    Play online
     
    Last edited: Mar 20, 2019
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  2. Soulrender

    Soulrender Veteran Veteran

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    An update 1.0.10 was released and it includes as follows:

    - Added demiboss on Hard level in dungeon
    - Improved difficulty selection on New Game
    - Some minor fixed in maps
    - Added Battle tutorial
    - Added tool to backup save files
    - Some fixes of visual aspect
    - Playable demo online on idiexpo. You can play it online
    Play online
     
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  3. Freank

    Freank Veteran Veteran

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    I played it few days ago! great game! A good use of the rtp! and the plot is interesting! Continue it!
     
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  4. Soulrender

    Soulrender Veteran Veteran

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    Thanks @Freank . I'm working on few technical upgrades that makes game more interesting. Hope you enjoy it :)
     
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  5. Soulrender

    Soulrender Veteran Veteran

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    Major update:

    - Added HUD - Press [H] to toggle
    - HUD contains detailed reports on all party members - press [R] to toggle it
    - Added magic scrolls wich can stun, poison, fire, etc enemies
    - Number of enemies on each battle is random, you will never know how much enemies you will fight
    - Added Special Ability [Roll of Fate] - Pay 1000 gold to roll a dice. If you roll 6 your strenght will be doubled
    - Added Confirmation on retreat from battle.
    - Fixes on Telthos skills - Meele attack and Rhino Stomp.
    - Fixed Carla's Flame Arrow skill - before was treated as meele instead of magic
    - Added Team Point buffs, gaining 50 team points or more causes all your team to grow in strenght during battle
    - Final Boss now summon help when HP reaches 30% or below (He does it just once)
    - Meeting Battle with Ais is more interactive now
    - Some fixes in skill powers
    - You can now change game difficulty during game play - Press [L] to do it, but you can change it 3 times.
    - Removed black portal from afterlife map, where fallen party is regenerating themselves.
    - Added more Red treasure chests on map to help party in battles.
    - Added more Skill power bonuses on map, just enter on specific point to gain 20 skill damage points.
    - Fixed exp potion, bonus dissapeared when it was used on map instead in battle.
    - Defending Team member will recover his own HP and MP, but eats some Team points.
    - Gaining Concentration points is even more difficult now, but can be raised by gaining Team points.
    - Any actor who reaches another level will be fully recovered.
    - Whenever you win battle you may recieve an EXP bonus: Win battle in 1 turn - gain +500XP, win in 3 turns - gain +200XP, win in 5 turns - gain +100XP

    Download - https://mega.nz/#!XsZj1YYQ!ngmDDmqpd9gsUDQpXXfPNhT0C5wq-4TJ2jJA9atC9cA
     
    #5
  6. Freank

    Freank Veteran Veteran

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    Good updates! Are they also on the online version?
     
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  7. SolonWise

    SolonWise The Lonely Maker Veteran

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    First of all, I choose to watch the intro, and the music is simply amazing! Maybe it's the best music I ever heard in a RPG Maker game, and hell, it's better than many professional games too! Not only the intro music, all the musics are special, except maybe the battle music, I don't think it fits the game at all, but its only my taste. I don't know if you compose it yourself or if you found in on the internet. Either way, good job!

    I like the game concepts. The crystals will encourage the player to explore all maps looking for crystals, but for this to work even better, I think each attribute point should count; and the main character talking with that angel/spirit is also very interesting.

    I played it onlyne, and when I leave the house the lag was so high that it was impossible to play, but I intend to download your game and play it more soon. You did a great job, my friend. :)
     
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  8. Soulrender

    Soulrender Veteran Veteran

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    Thanks, trying my best, but my regular job don't allow me to develop it more... Lag's outside house sounds odd, should not happen... But in two days I start vacations so I take a look and try to find lag problem and solve it.

    PS: Music was actually the hardest to find, matching rpg game (RMMV) and free for commercial use :)

    Thank you for your kind words. :)

    @Freank Yes, they are updates, but since a month there were no updates
     
    Last edited: Jul 12, 2019
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