- Prologue [Ready for Prototype testing]
- Introducing Elizabeth [Ready for Prototype Testing]
- Station 718 [Ready for Prototype Testing]
- Algiers Shipyard [In Progress]
- Exetar Incident
- The Hermit of Monaidia
- Agricultural Rescue
- Sheng's Station
- The Refugee Armada
- Temporal Displacement
- The Incident at Outpost 613
- Fall
- The Shadow Court
- Sheng's Flagship
- Elizabeth's Gate
- Hope
Non Story Modules:
Space Combat [IN PROGRESS]
- Basic Mechanics [In Progress]
- Coding for Animation and Effects [In Progress]
- Starship Upgrades
Tactical Combat
- Basic setup and configuration of leTBS plugin [Ready for Prototype Testing]
- Initial Skill Design [In Progress - most are Ready for testing, but too powerful to be introduced at the current stage of the game]
- Robot Deployment / Summoning
- Combat and Ability Effects [In Progress]
Skill Vendors [In Progress]
Tactical Enemy Design / Balance [On going]
Hostile Starship Design / Balance [On going]
Galactic Map / Jump Drive Mechanic [In Progress]
Character and Enemy Sprites
Area Splash Screens
Proper Title Screen
Proof Reading / Continuity Checking [On Going]