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Shiro-chan

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Hello,
I have a problem with the 4 directions movement that can be set in the tileset menu. Basicly the setting works just fine for any O tiles, but it gets ignored when a * tile uses arrows - the player can go any direction at will. In my case I have a couch graphic that goes over the player and an event (basicly they're watching TV looking north and only the upper parts of their heads are visible from behind, rest is obscured by the couch). The couch is a 2x2 and entirely * tiles, with this setup:
++
LJ
So it should not be possible to go through the couch entirely when pressing down/go to "outside" while standing in the L/J positions. But go figure, it is.

So my question is: can this be fixed? And if so, how?
 

Roninator2

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So the tileset passability settings are like this

X - Can't pass through
O - Pass through according to all the passage settings indicated
* - tile is above character and pass through without issues.
 

Shiro-chan

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* - tile is above character and pass through without issues.

And I want to change this part to respect the 4-direction arrows, not ignore them.
 
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