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- Apr 12, 2018
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Hey fellow game makers, so I’m currently using Yanfly’s Stat Allocation Plugin to implement a Stat Training System in my game. The problem I can across is the actors/characters stats would grow upon level up by default and they would receive SP (the currency used to Stat Train), and be able to increase those stats even more. I want it so that the actors/characters do not gains stats from leveling up but SP so they can stat train. Anyone who can help me out will be greatly appreciated, if it is or isn’t possible to do so.