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I am using Yanfly's Skill Core to try to set a skill with a custom restriction that check's if the user is under a certain state. I know I've been able to get the game to recognize if the state is there in the first place by using $gameActors.actor(1).states().contains(16), problem is (even without the fact that for some reason this still didn't work) this only checks for a certain state on 1 specific actor. Is there a way to have the game check to see if the user is under that specific state as apposed the a certain actor in question?

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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