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Hi! I hope someone out there can help me out with this.

What I'm looking for is a script that will allow the enemies that skills target to be dependent on their state. What makes this a little trickier (I think) is that I would like what states are targeted to be dependent on the state of the initial enemy targeted.

drawing.JPG

So, taking the image above, that a skill could be set so that if I target an enemy with Poison, it will also hit the enemy with Silence but not the enemies with Blind and Confusion.

Is this possible?

Thanks in advance for any help or advice.

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