- Joined
- Mar 14, 2015
- Messages
- 43
- Reaction score
- 8
- Primarily Uses
Hey guys I was looking for a little help with some new states. Im using Yanfly's Buff and State Core. Im looking for a status effect that will damage the enemy at the end of his turn and any other nearby enemies ( Im also using Yanfly's Row Formation plugin )
Also in another regard Im looking for a way to manipulate parameters the way the pokemon franchise handles them. Each state starts out a stage 0 and can either be raised or lowered by 6 stages total. (-6,-5,-4,-3,-2,-1,0,+1,+2,+3,+4,+5,+6).
Here's how the stages work.
Stat stage Ideal Multiplier
-6 3/9
-5 3/8
-4 3/7
-3 3/6
-2 3/5
-1 3/4
0 3/3
1 4/3
2 5/3
3 6/3
4 7/3
5 8/3
6 9/3
I figured this could be achieved through some java script and Yanfly's plugin but I don't know how to achieve it. I appreciate any input. Thank you guys.
Oh I also forgot to add that Im searching for the toxic effect from pokemon as well. Its a poison that increase in damage everyturn. However Im using a custom formula of origin.matk * 2 + origin.luk *1 for my regular poison so I was hoping there was a way to replicate the toxic effect with a similar formula.
Thank you again guys and gals.
Also in another regard Im looking for a way to manipulate parameters the way the pokemon franchise handles them. Each state starts out a stage 0 and can either be raised or lowered by 6 stages total. (-6,-5,-4,-3,-2,-1,0,+1,+2,+3,+4,+5,+6).
Here's how the stages work.
Stat stage Ideal Multiplier
-6 3/9
-5 3/8
-4 3/7
-3 3/6
-2 3/5
-1 3/4
0 3/3
1 4/3
2 5/3
3 6/3
4 7/3
5 8/3
6 9/3
I figured this could be achieved through some java script and Yanfly's plugin but I don't know how to achieve it. I appreciate any input. Thank you guys.
Oh I also forgot to add that Im searching for the toxic effect from pokemon as well. Its a poison that increase in damage everyturn. However Im using a custom formula of origin.matk * 2 + origin.luk *1 for my regular poison so I was hoping there was a way to replicate the toxic effect with a similar formula.
Thank you again guys and gals.
