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Greetings! I need the help of experience scripters to solve a (simple I think) problem. I am using the famous Yanfly's Ace Engine (Script here) for a freeware fun project. Anyway, I want to make a small change at Battle Hud, and more specifically to the way that State Icons (Buffs / Debuffs) appear during Combats. Right now you can see up to 3 States (according to Priority) 


and their Icons are appeared inside the Face Frame of each character. I want to increase the States that are shown to 6 , and draw their icons ABOVE the Face Portrait of each character. 


To make it more clear here is a screenshot of current location of States Icons:




And here is what I want to look like :




As you can see my plan is also to make 3 of Enemy's States also appeared, but this is optional and not mandatory.


 If someone can create a script to adjust the draw locations and increase the maximum number of State appeared would be great, or instruct me how to create one (although I am really noob to Ruby)


Thanks for your time reading this, and sorry for my bad English! 

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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