State Required for Skill

Radis3D

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Excuse me..

is someone here have make 'state requirement for skill?'

if no, may someone here make one?

example:

in my mind, say the class is rogue..

if want to use backstab, he need to hide 1st || (state hide on, skill backstab will be on)

the other example, say the class is archer

need be 'focus' to do piercing shoot

thank you..

sorry for my bad english.
 

Shaz

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Do you want the skills to be visible and greyed out (you can see it, but can't use it) if they don't have the state? Or should it only be seen if they have the state?
 

Radis3D

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Do you want the skills to be visible and greyed out (you can see it, but can't use it) if they don't have the state? Or should it only be seen if they have the state?
the first choice..

the skills to be visible and greyed out (you can see it, but can't use it) :)
 

Bobstah

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I've got you covered! My Enhanced Restrictions plugin can set the follow restrictions on skills, weapons, and armors:

LevelMin: X - Minimum level.

LevelMax: X - Maximum level.

Class: ID - Actor must be class ID.

Actor: ID - Actor must be this ID.

State: ID - Actor must have state ID applied.

Weapon: ID - Actor must be wearing this weapon.

Armor: ID - Actor must be wearing this armor.

StatMin(Symbol): X - Stat Symbol must be at least X.

StatMax(Symbol): X - Stat Symbol must be at most X.

Switch(ID): On/Off - Switch ID must be on/off.

VarMin(ID): X - Variable ID must be at least X.

VarMax(ID): X - Variable ID must be at most X.
 

You can also request the opposite of any restriction. Just prefix your restriction with an !

Get it here: http://forums.rpgmakerweb.com/index.php?/topic/49224-bobstahs-enhanced-equipment-item-and-skill-restrictions-13/
 
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Radis3D

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I've got you covered! My Enhanced Restrictions plugin can set the follow restrictions on skills, weapons, and armors:

LevelMin: X - Minimum level.

LevelMax: X - Maximum level.

Class: ID - Actor must be class ID.

Actor: ID - Actor must be this ID.

State: ID - Actor must have state ID applied.

Weapon: ID - Actor must be wearing this weapon.

Armor: ID - Actor must be wearing this armor.

StatMin(Symbol): X - Stat Symbol must be at least X.

StatMax(Symbol): X - Stat Symbol must be at most X.

Switch(ID): On/Off - Switch ID must be on/off.

VarMin(ID): X - Variable ID must be at least X.

VarMax(ID): X - Variable ID must be at most X.
 

You can also request the opposite of any restriction. Just prefix your restriction with an !

Get it here: http://forums.rpgmakerweb.com/index.php?/topic/49224-bobstahs-enhanced-equipment-item-and-skill-restrictions-13/
i'll try it.. :3

thank you for trying to update :3
 

Bobstah

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i'll try it.. :3

thank you for trying to update :3
No problem! If it doesn't work for you, please let me know in the original thread or via PM.

If it does, I would appreciate if you marked my prior response as the solution. :)
 
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Radis3D

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No problem! If it doesn't work for you, please let me know in the original thread or via PM.

If it does, I would appreciate if you marked my prior response as the solution. :)
of course..

if solved, i'll mark it.. :3

and if still need help, i'll reach you via PM :3
 

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