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- May 27, 2018
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Hey guys, sorry if this is obvious, but I tried to look for something similar, but maybe I'm just not good at looking for things lol.
But yeah, I'm trying to create a state that affects the damage rate of all of the affected actor's attacks (physical/magical/certain) to either do -10% to 50% more damage.
So every time the user attacks with this state, they will get an added damage boost between the percentages of -10% and 50%.
Thank you!
But yeah, I'm trying to create a state that affects the damage rate of all of the affected actor's attacks (physical/magical/certain) to either do -10% to 50% more damage.
So every time the user attacks with this state, they will get an added damage boost between the percentages of -10% and 50%.
Thank you!