I need to make state that do not allows to use skills and forces to attack allies.If you want the state to make the actor unable to attack, but still use skills, add a "Seal Skill" trait and select the default attack skill.
WeaponSkill works only with weapons, no?If you want the state to make the target heal when it attacks, you might want to investigate the WeaponSkill Kadokawa plugin. With some programming skills it could be modified to make a state alter the attack skill.
Yes, but a similar approach could be used to make a state switch the weapon skill. That's why that option requires some programming skills - you'd have to modify the plugin.WeaponSkill works only with weapons, no?
Okay, I understand.Yes, but a similar approach could be used to make a state switch the weapon skill. That's why that option requires some programming skills - you'd have to modify the plugin.
When an actor has a restriction forcing it to attack, it always uses its basic attack, so the approach of changing the attack skill (either by modifying WeaponSkill or by using Aesica's plugin) should work for what you want.