- Joined
- Mar 28, 2012
- Messages
- 410
- Reaction score
- 61
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- English
- Primarily Uses
I haven't found anything really like this except with damage.
I want to make a state that reduces all damage by 50% for 3 turns and any negative states (psn, blind, etc) and debuffs are removed until the state expires then are reapplied. Second if possible any new states added will not be added but will be also be applied when the state expires.
Ex: The actor uses "last stand" skill and removes PSN, DEF Debuff and now is immune to all negatives status.
An enemy casts BLINDand it does not get applied.
Another enemy applies ATK Debuff and it is not applied.
Finally when last stand expires, the actor regains the initial PSN and DEF Debuff but additionally BLIND and ATK Debuff are added.
I want to make a state that reduces all damage by 50% for 3 turns and any negative states (psn, blind, etc) and debuffs are removed until the state expires then are reapplied. Second if possible any new states added will not be added but will be also be applied when the state expires.
Ex: The actor uses "last stand" skill and removes PSN, DEF Debuff and now is immune to all negatives status.
An enemy casts BLINDand it does not get applied.
Another enemy applies ATK Debuff and it is not applied.
Finally when last stand expires, the actor regains the initial PSN and DEF Debuff but additionally BLIND and ATK Debuff are added.
