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Sorry if this has already been asked elsewhere, but I couldn't find it.
I'm trying to make a state that increases healing received by a percent.
I'm using yanfly's buffs and states as well as many other yanfly plugins.
I'm a noob when it comes to javascript but this is what I've got so far.
<Custom React Effect>
if (value < 0) {
var heal = Math.floor(value * 1.20);
$gameActors.isactor().gainhp(-heal);
}
</Custom React Effect>
I'm trying to make a state that increases healing received by a percent.
I'm using yanfly's buffs and states as well as many other yanfly plugins.
I'm a noob when it comes to javascript but this is what I've got so far.
<Custom React Effect>
if (value < 0) {
var heal = Math.floor(value * 1.20);
$gameActors.isactor().gainhp(-heal);
}
</Custom React Effect>


