- Joined
- Jul 6, 2014
- Messages
- 9
- Reaction score
- 0
- First Language
- Spanish
- Primarily Uses
Hello. I was thinking on adding a skill that grants a character a state that completely nullifies all damage taken.
First I considered adding a feature to the state that raises both the Physical and Magic Damage Reduction, but when testing, I saw it not only reduces damage but, can even recover damage; besides, i think it wouldn't reduce damage if attacks were set to Certain Hit, or if they dealt fixed damage, like 200 hit points. Then I thought adding two features that increase the Guard Rate and grant the Guard flag, so it would be like an overpowered Defense command, but while it reduces a lot the damage it does not completely reduce it. My last resort would be increasing the Defense a Magical Defense stats, but I think that would not solve all the problems, and could be counterproductive (i don't if that's how it's said in English).
So, is there anyway to achieve this without scripts, or will I need one?
Thanks.
First I considered adding a feature to the state that raises both the Physical and Magic Damage Reduction, but when testing, I saw it not only reduces damage but, can even recover damage; besides, i think it wouldn't reduce damage if attacks were set to Certain Hit, or if they dealt fixed damage, like 200 hit points. Then I thought adding two features that increase the Guard Rate and grant the Guard flag, so it would be like an overpowered Defense command, but while it reduces a lot the damage it does not completely reduce it. My last resort would be increasing the Defense a Magical Defense stats, but I think that would not solve all the problems, and could be counterproductive (i don't if that's how it's said in English).
So, is there anyway to achieve this without scripts, or will I need one?
Thanks.


