State that removes other states when applied (Outside of battles)

gambles

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I'm trying to get my actor to change their face in the menu based on current HP percentage outside of battles.


I'm not using a traditional battle system so I need this to work outside of battles.


I have most of it working so far, but I ran into a roadblock.


Here's what I'm using to attempt to do this:


VE State Auto Apply (to apply a state automatically within a certain HP threshhold, works fine outside of battles)


Himeworks State Face (to change the face based on the current state, works fine outside of battles)


State Commands by Shaz (to remove any other states as soon as one is applied, doesn't seem to work outside of battles)


I end up being stuck with multiple HP states (Like one that triggers between the 1%~40% range, one that triggers between the 40%~70% range, and one that triggers when HP is at 100%).


I need to make it so that when one state triggers, the others get removed otherwise the faces will be wrong.


I hope this is descriptive enough, if there's a simpler way to do all of this I'm all ears.


Sorry, posted this in the wrong section. If a mod could move it that'd be great. (VXAce)
 
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Kes

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I think this will probably need a script snippet, so...


I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.
 

gambles

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Okay nevermind, I found a much simpler way of changing actor faces based on HP outside of battles by using this script which removes the need for states entirely.
 

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