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Hi, I need help with figuring out how to implement this in the script of a state.
(I am using solely Yanfly plugins, so I'm assuming it would only need Yanfly Buffs and States Core to create this state.)
For example: a state called "Velocity" increases the actor's Attack Parameter by 50% of their Agility Parameter.
(I am using solely Yanfly plugins, so I'm assuming it would only need Yanfly Buffs and States Core to create this state.)
For example: a state called "Velocity" increases the actor's Attack Parameter by 50% of their Agility Parameter.


