- Joined
- Jul 13, 2015
- Messages
- 46
- Reaction score
- 9
- First Language
- English
- Primarily Uses
I'm trying to do something I was hoping to be simple but its turning into a mess for me, maybe a new pair of eyes and a new brain can help me figure this out:
I'm using all of Yanfly's scripts which have moved me closer to making skills like the above, and I saw a video where someone made an Overwatch skill that would cause an Actor to counter attack when an ally is attacked by an enemy, so the above should be able to be done! Right? ;^;
Here is a link to that Overwatch skill!
Please and thank you for any help/directions you can give.
- An actor uses a skill on an enemy, if they enemy has a certain state on them when they are attacked, the actor (same actor) will perform another attack on them.
- An actor uses a skill on an enemy, if they enemy has a certain state on them when they are attacked, another state will be put on the target.
- An enemy attacks an actor with a certain state applied, the actor performs an attack (skill) on them. The goal is to have a "rebound" type skill that is cast on an ally, when ever that ally is attacked by a spell the spell would be cast back at the attacking enemy. Not just a flat damage reflect but the exact skill being used against them.
- An enemy attacks an actor with a certain state applied, the enemy has a state put on them.
I'm using all of Yanfly's scripts which have moved me closer to making skills like the above, and I saw a video where someone made an Overwatch skill that would cause an Actor to counter attack when an ally is attacked by an enemy, so the above should be able to be done! Right? ;^;
Here is a link to that Overwatch skill!
Please and thank you for any help/directions you can give.

