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I've stumbled across plugins that makes enemies animated, just like actors.
http://forums.rpgmakerweb.com/index.php?/topic/47991-animated-enemies/
It looks neat, but I'm thinking of the opposite: to make actor battler images static instead of animated. This way, it is much easier to make assets for sideview actors. I'm sure you can do a simple edit in the scripts to achieve this, but I'm not familiar enough with the structure of JS/RMMV to make this edit myself.
Bonus points if you add a "breathing" animation (Making the actor stretch up and down), although it is definitely not a must.
Thanks in advance!!
http://forums.rpgmakerweb.com/index.php?/topic/47991-animated-enemies/
It looks neat, but I'm thinking of the opposite: to make actor battler images static instead of animated. This way, it is much easier to make assets for sideview actors. I'm sure you can do a simple edit in the scripts to achieve this, but I'm not familiar enough with the structure of JS/RMMV to make this edit myself.
Bonus points if you add a "breathing" animation (Making the actor stretch up and down), although it is definitely not a must.
Thanks in advance!!
